Computer Games Development

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Course Code: 
CMP3103
Course Credit Units: 
4
Semester: 
Semester 1
Year of Study: 
Year 3
Undergraduate or Graduate Level: 
Undergraduate Level
Course Discipline: 
Course Description & Objectives: 

Computer games provide a contemporary gaming and entertainment  platform as well as stimulating the mind of the developer toward high level of creativity. It is therefore imperative for the computer engineering student to be abreast with the fundamentals of computer  games  development.    Using  a comprehensive  and analytical approach  to game engine architectures, this is course designed to offer students the opportunity to learn the effective implementation game ideas, algorithms and graphics

Learning Outcomes: 

On completion of this course the student should be able to:·        Implement a game algorithm using C++.·        Write a game script·        implement  game graphics,  animations and voicing  using state-of-the-art    tools and technologies·        demonstrate   a  firm  understanding   of  current  digital  entertainment   systems research issues.

Computer Games Development
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